According to a recent report Gamers in China are receptive to brand association and cooperation, thereby providing insights into how brands can bring gamification to their media plans.
The use of data to influence the creative process may sound like a trainsmash waiting to happen, but Johnnie Walker have pulled off a coup with their one…
With an estimated 271 million online shoppers spending US$40,000 per second, China’s e-commerce industry is touted to be one of the world’s largest with more growth forecast.
Your session has timed out for security reasons. Please login again.
Order Confirmed! Thanks
Success
You have successfully activated your new nominee(s)!
Order Submitted! Thanks
ASN will be in touch very soon. For now, we’ve given you a free News profile so feel free to browse the 4,000 or so insight articles on the site. We’ll take you there now
ALERT
OK. To activate the user, please "Pay & Activate" from the Profile page